![]() ![]() Many of the main characters are based on role-playing game stereotypes. When they come to understand that their players are conspiring to end the world, they begin to take their own steps to hurt the players in the real world. They look on the four players as gods, calling them the "Ruleslords" and "Ruleslady". What none of them know is that their characters have achieved sentience and want to control their own affairs. Melanie then sends her characters on a quest to stop this. ![]() When Melanie thwarts him, David decides that his characters will begin a war of conquest with the ultimate aim of destroying the world. David has grown bored of the game and tries to convince the others that it is time to quit. The Gamearth Trilogy was republished as Hexworld, comprising Roll, Play and End, all published in 2021 with some revisions and additional editing, noted by the author in the foreword of Roll.Īt the beginning of the trilogy, Scott, Tyrone, David and Melanie have been playing Gamearth for approximately 2 years. They are set in the world of Gamearth, which is a role-playing game campaign setting invented by four teenagers. ![]() Anderson, comprising Gamearth (1989), Gameplay (1989), and Game's End (1990). The Gamearth Trilogy is a series of sword and sorcery fantasy novels by Kevin J. ![]()
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